N.B. Since this game has been remade at least once, it has undergone several changes in the naming department (jobs, characters, places, etc.). In those cases, I cite the original name and the most recent variant.
Logo: an army
Theme: rebellion
Team: 12 characters (14 in War of the Lions)
- 4 female (Agrias, Rafa/Rapha, Reis, Meliadoul)
- 6 male (8 in WotL) (Ramza, Mustadio, Malak/Marach, Beowulf, Orlandu/Orlandeau, Cloud + Luso and Balthier in WotL)
- 2 monsters (Worker 8/Construct 8, Byblos)
+ any generic units, up to a total of 16 characters (24 in WotL); for me:
- 3 female
- 1 male
- 5 monsters (Red Chocobo, Uribo/Pig, Dark Behemoth, Red Dragon, Tiamat)
Lead: Ramza
Villains: Uh…just about everyone? But mainly Altima/Ultima and the Lucavi
Favourites: Orland(ea)u, Agrias, Mustadio, Beowulf, Worker 8/Construct 8 (WotL: Balthier)
Dislikes: Malak/Marach, Cloud (WotL: Luso)
Controllable characters: Ramza, to the extent that he’s the one who appears on the world map
Jobs: Squire, Knight, Archer, Monk, Thief, Geomancer, Lancer/Dragoon, Samurai, Ninja, Dancer, Chemist, Priest/White Mage, Wizard/Black Mage, Oracle/Mystic, Time Mage, Mediator/Orator, Summoner, Bard, Calculator/Arithmetician, Mime (WotL: Dark Knight, Onion Knight)
Favourite jobs: Lancer/Dragoon, Samurai, Ninja, Wizard/Black Mage, Summoner, Dancer (WotL: Dark Knight)
Disliked jobs: Archer, Mediator/Orator, Calculator/Arithmetician
Summons: Mogri/Moogle, Shiva, Ifrit, Ramuh, Titan, Golem, Carbunkle/Carbuncle, Bahamut, Odin, Leviathan, Salamander, Silf/Sylph, Fairy/Faerie, Lich, Cyclops, Zodiac/Zodiark
Favourite summons: Lich, Odin, Zodiac/Zodiark
Disliked summons: Carbunkle/Carbuncle, Silf/Sylph, Salamander
Recruitable monsters: Chocobos, Goblins, Bombs, Panthers, Mindflayers, Skeletons, Ghosts, Ahrimans, Aevis, Treants, Minotaurs, Malboros, Behemoths, Dragons, Hydras, Pigs
Favourite monsters: Hydras, Pigs, Chocobos, Dragons
Disliked monsters: Mindflayers, Malboros
Modes of transportation: feet, Chocobos in battle
Optional dungeons and superbosses: Elidib(u)s in the Deep Dungeon/Midlight’s Deep
Save points: none, on world map
Starting level: 1
Final level: 70-85
Final party/Optional boss party: Ramza and whoever you like (my version: Ramza, Orland(ea)u, Agrias, Meliadoul, Reis; Ramza, Orland(ea)u, Agrias, Rafa/Rapha, Reis)
Time to complete: ~100 hours
Systems: PlayStation, PlayStation Portable
Remakes: Final Fantasy Tactics: The War of the Lions (PSP)
Favourite places: Goug Machine City/Clockwork City of Goug because I like the topsy-turvy look of it; Zeltennia Castle because of the cathedral and the chapel ruins; Zirekile/Zeirchele Falls because I like the rickety bridge above the waterfall
Disliked places: Deep Dungeon/Midlight’s Deep because of the darkness and the annoying enemies; Nelveska Temple because of the difficult battle; Dolbodar Swamp/Dorvauldar Marsh because it’s so annoying to navigate
Main levelling spots: none that stand out as such, but you can keep doing the following circuit: Mandalia Plains – Fovoham Plains/Fovoham Windflats – Lenalia(n) Plateau – Sweegy Woods/Siedge Weald – Araguay Woods – Zirekile Falls/Zeirchele Falls – Bed Desert/Beddha Sandwaste – Dogoula Pass/Dugeura Pass – Grog Hill/Grogh Heights – Yuguo Woods/Yuguewood
Oddities: the Calculator/Arithmetician job, the Ninja can throw bombs, the Dancer fights with rolls of cloth, female characters can fight with handbags, the Brave(ry)-Faith system
Overview
Storyline
Characters
Jobs
Monsters
Combat system
Gameplay
Music
The War of the Lions